Nº 06 — The Go/No-Go For the moment you have to decide whether you're actually ready. Six moves for a real decision — one that survives contact with the people who disagree: CRITERIA, PROOF, DISSENT, RISK, DECIDE, COMMIT.
Nº 06 — The Go/No-Go For the moment you have to decide whether you're actually ready. Six moves for a real decision — one that survives contact with the people who disagree: CRITERIA, PROOF, DISSENT, RISK, DECIDE, COMMIT.